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Four people outside a limestone doorway in the morning, each dressed for their job: a dark suit, light blue nurse's scrubs, a waiter's waistcoat and an orange hi-vis vest

Guides · · 3 min read

Dress for work: every job's dress code in Malta Living

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Clothes already counted at the beach, the gym and the club. Now they count at work too. If you've wondered whether a work dress code in a life sim can be more than a costume, this is our answer: every job in Malta Living has its own code, it's on your shift card before you go, and dressing for it pays.

A shift card on a phone: Your shift is on, the pay with + €5 beside it, and a green box saying Today's dress: Office · Fits, Smart suit, A good shift from 65%, and +5% pay

New to the game? Start with what kind of Malta life simulator this is, then read how jobs and careers work.

Six codes, one for every job

Each career belongs to one code:

  • Office: the civil service, content, iGaming and software. A shirt, a linen blazer, the smart suit, chinos or a pencil skirt.
  • Scrubs: nursing. The nurse's scrubs.
  • Swimwear: beach safety. The lifeguard's kit or swim shorts.
  • Hi-vis: the crane on the building site, the vineyard and the cellar. The new hi-vis vest.
  • Front of house: hotels, nightlife, the Eden's bar and lanes, and the sommelier's floor. The waiter's uniform, a shirt or the smart suit.
  • Smart casual: shops, sights, tourism and the aquarium. A polo, chinos or a knit vest.

Every code has a free uniform. The hi-vis vest is new, free in Boutique, and comes in every colour, though orange is the classic. It's what you'd see on any building site in Malta, where high-visibility clothing is standard protective kit (OHSA Malta).

What it does

Your shift card now has a box: Today's dress, with your job's code and Fits or Off.

  • Fits. Start the shift dressed for your code and it pays 5% more, rounded down to the cent. It shows on the card beside the pay, "+€100 + €5", and arrives as its own line when the shift pays: "Dressed for work". A good shift also counts from 65% instead of 70%, so you climb a little faster.
  • Off. Nothing is docked. You still get your full pay, and a good shift counts from 70% as usual. Your boss just says so, kindly, and offers to help.

The extra is decided as the shift starts. Change out of your uniform halfway through and you keep the 5%. Change into it halfway through and the 65% line counts, but the 5% waits for your next shift. Leave early and you get 5% of what you earned.

Change for me

When you're Off, the shift card has a button: Change for me · free. One tap puts on your saved Work outfit, if it fits your job's code, or the job's free uniform if it doesn't. It keeps your face, your hair and your skin, and changes only your clothes.

If you'd rather not think about it at all, save a Work outfit in Boutique's Occasions. Switch on Change for me there too, and the game puts it on for you when your shift starts.

The boss notices

Above the card, your boss says one line. Dressed for it, a nod: "Sharp. That's how a waiter looks." Off, a nudge and an offer: "That's not office wear. Change? It's free." On the building site it's shorter: "No hi-vis, no site. Grab a vest, it's free."

It's the same idea as Turning heads at the beach and the clubs. The places in the game notice what you're wearing, and the people in them say so.

Questions people ask

Do I have to buy work clothes?

No. Every code has a free uniform, and Change for me puts it on for you. Bought pieces count exactly the same as free ones. Paying more never pays more.

Is it worth it?

On a €100 shift (a support agent's in iGaming), it's €5 a day, every working day, for one tap. It also helps you reach good shifts sooner, and you need five good shifts for a promotion.

My job changed. Does my old outfit still count?

Only if it fits the new job's code. A suit works at the office and front of house, but not on the building site. The shift card always tells you before you go.

Play now and see what your boss thinks of your outfit.